Shadowplay

Chapter 1: Murder on the House Orien Express

The story began with four strangers boarding a luxury lightning-rail car at the city of Flamekeep, running express to Sharn. From the Elven nation of Valinar- Tyen d’Phiarlan, a seasoned scout and covert operative who saw his share of action and bloodshed in the Last War, was on an assignment for a client of his dragonmarked house. Fae, the gifted sorceress and favored scion of the dragonmarked house Lyrander, had just left her studies at the Arcane University to meet with her brother after he sent her a vague message warning that they both were in danger. Plot, a mysterious shape-shifting mystic, was following an intuitive agenda all her own, while disguised as Amber, the female halfling . And the pious Half-Orc inquistor, Malevant was on a clandestine mission to root out an insidious corruption suspected to be hiding in a parish chapel of Dol Arrah in the city of Stormreach, using a mysterious green amulet given to him by the Father Superior of his order.

These four travelers met and became acquainted while foiling a carefully planned bandit attack on the train, that seems to have been supported by a house Lyrander airship. After defeating the bandits, they assisted in an investigation into the murder of a wealthy dowager, who had been killed in the middle of a crowded parlor in the luxury car. Though they were unable to get to the heart of the mystery, they got to know a good number of interesting people in their investigation, including Aejar Ir’Wynarn, the one-armed prince of Breland. That evening, based on a seemingly divine intuition, Malevant passed the green amulet on to Plot, along with a note, both were to be delivered to the temple of Dol Arrah in Sharn. Then Malevant disappeard into another room, not to be seen among the passengers again.

Half-way through the voyage, calamity struck when the train was ripped apart in some sort of a collision. The remaining three members of the party and the rest of the survivors weren’t able to crawl out of the wreckage before they found themselves under attack from ferocious goblin slavers who seemed to have at least one collaborator on the train. After a pitched battle the party was forced to surrender to the hoard of slavers, and along with the other survivors, they were shackled and marched off to some sort of prison camp on the other side of the Darguun border.

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